To determine whether the player has an item in the inventory or not, copy/paste the following code in the VBScript Global Procedures (click "VBS Procedures" from anywhere in AM) (you don't need to make changes to the code):
- Code: Select all
Function HasItem(ItemName)
HasItem = False
For Each X in InventoryItemObject
If X.Tag = ItemName Then
HasItem = True
End If
Next
End Function
Then, just call "HasItem(ITEM_NAME_GOES_HERE)" anywhere in your project. For example, you could write:
- Code: Select all
MsgBox HasItem("Key")
GM-Support