This forum is meant for people to share their knowledge by writing their own tutorials for Adventure Maker.
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by Lyberodoggy » Tue Oct 27, 2009 5:03 pm
I found this program, which simulates mouse clicks and movement and keyboard actions using a gamepad:
http://www.electracode.com/4/joy2key/JoyToKey%20English%20Version.htm
It's very easy to use and adjust. I 'd recommend adding it to your projects' external folder along with a config file with the settings for each button you can generate with the program itself. Ask the player if they want to use a controller, then use the OpenFile command to run the program. Used in conjuction with ShadowHunter's KG plugin it can give you the ability to control everything with your pad.
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Lyberodoggy
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by Lyberodoggy » Tue Oct 27, 2009 11:05 pm
I hope the rest of the devs will use it. I definitely will in a future project...
(basically I found it while looking for a way to control my computer using my wireless controller, but since I always wanted to make a plugin to support gamepads, I thought it would be nice to tell you guys about it)
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by chickens1127 » Wed Oct 28, 2009 5:37 pm
Looks cool...
will have to read..
Hi... It's Chickens1127...
CHINCHILLAS ROCK!
RIP Crazygamemaker
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by Candle » Wed Oct 28, 2009 6:09 pm
Good find Lyberodoggy.
I had started on one but never got far into it.
Be surprise what you can do with
autoit.
Please don't PM me questions, ask here in the forums!
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Between grand theft and a legal fee, there only stands a law degree.
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by Lyberodoggy » Thu Oct 29, 2009 2:11 pm
Actually if you try to create a controller simulator from scratch you are gonna need to work with DirectX6 and stuff like that...
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