New Plugin / Utility - "AM Transformer"
Posted: Sat Oct 08, 2005 5:18 am
This program can be downloaded by visiting the address http://www.odysseyforge.com or clicking on my "www" icon.
-- Introduction --
You would probably not argue that AM is a great program for designing their creations. I agree, but as good as AM is...it's runtime (the end-user distributable part of AM excluding the (inno) "setup" portion written by another author) still leaves much room for improvement IMHO. This is no fault of AM, nearly all programs have room for improvement.
Instead of just complaining and hoping for change though, I have made my some of my own wishes a reality.
-- FAQ --
Q: What is it ?
A: AM Transformer is AM companion utilty which requires AM to be installed (Free or Paid) that "transforms" your AM project "source" (doesn't work with already compiled AM projects) into a compiled, more "portable" form. For example, many projects could now run from directly from CD (typically without modification).
Q: Why use it ? (The most obvious reasons)
A:
* To create "autorun" versions of your AM projects.
* To create emailable (no installation required) viral demos / games.
* To provide extra security to your game's data / assets.
* To debug a problem client PC.
Q: How to use it ?
A:
When AMTransformer.exe is run, you will just need to do three things:
1) Click a button to tell it where the "AM Project Source" folder is.
2) Click a button to tell it where to put the "transformed" output.
3) Click a button tell it to actually do the transformation.
After a while (it's fairly quick even with large projects), typically a message will popup to indicate completion. That's about it!
Visit http://www.odysseyforge.com or click on my "www" icon to learn more and / or download the program.
I will read & consider all feedback, feature requests, bug reports, etc sent via email & PM. My contact email is included in the readme.txt of the download.
Best regards,
RealmWarrior
-- Introduction --
You would probably not argue that AM is a great program for designing their creations. I agree, but as good as AM is...it's runtime (the end-user distributable part of AM excluding the (inno) "setup" portion written by another author) still leaves much room for improvement IMHO. This is no fault of AM, nearly all programs have room for improvement.
Instead of just complaining and hoping for change though, I have made my some of my own wishes a reality.
-- FAQ --
Q: What is it ?
A: AM Transformer is AM companion utilty which requires AM to be installed (Free or Paid) that "transforms" your AM project "source" (doesn't work with already compiled AM projects) into a compiled, more "portable" form. For example, many projects could now run from directly from CD (typically without modification).
Q: Why use it ? (The most obvious reasons)
A:
* To create "autorun" versions of your AM projects.
* To create emailable (no installation required) viral demos / games.
* To provide extra security to your game's data / assets.
* To debug a problem client PC.
Q: How to use it ?
A:
When AMTransformer.exe is run, you will just need to do three things:
1) Click a button to tell it where the "AM Project Source" folder is.
2) Click a button to tell it where to put the "transformed" output.
3) Click a button tell it to actually do the transformation.
After a while (it's fairly quick even with large projects), typically a message will popup to indicate completion. That's about it!
Visit http://www.odysseyforge.com or click on my "www" icon to learn more and / or download the program.
I will read & consider all feedback, feature requests, bug reports, etc sent via email & PM. My contact email is included in the readme.txt of the download.
Best regards,
RealmWarrior