Here's how to complete Island Adventure.
I put the text in white so you have to select it to read...
Download the game here:
http://www.adventuremaker.com/phpBB2/viewtopic.php?t=5005
Hints and walktrough: (text is white, so select to read)
The First Island
1 - Okay, so you are stuck on the small island and you see your ship and another rocky island... well, here are some hints to help you out!
2 - Get rid of the shark: it blocks your path to the ship.
3 - Did you get the first aid kit?
4 - Use your pocket knife on the rope to fish for the first aid kit.
5 - The first aid kit holds a seringe. Use it on yourself to get blood.
6 - The shark must be knocked out before you can catch it!
7 - Use the coconut to knock out the shark
8 - Perhaps you can find the first amulet now...?
9 - Swim to the ship, using the lifesaver.
Enter the Ship
10 - Have you opened the porthole yet ?
11 - Get rid of snoring crewmate Jimmy.
12 - The mermaid may help you...
13 - The rope may help you...
14 - The hammer may help you...
15 - Did you note Jimmy's hat is heavy when you pick it up ?
16 - Look at Jimmy's hat
Getting Rid of the Pirates on the Rocky Island
17 - You'll need to prepare the cannon
18 - The seringe may help you with the chain
19 - Use the glass jar to get gunpowder
20 - Cannon all set but don't know where to aim?
21 - Have you reached the crows nest?
22 - The pocket knife may help...
Accessing the Abandoned Mission Post
23 - Have you found the body of the Priest yet ?
24 - On the First Island there's some uneven ground...
25 - Broken shovel problems? Fix the broken shovel with the stick you have
26 - You may need the golden cross later on...
27 - Perhaps magnetic forces will reveal the second amulet now...?
28 - Stuck in the Monastery portal? Maybe it's time to hammer something down!
Get the Anchor Key from Jimmy
29 - First, better make friends with Jimmy
30 - Do you still have something that belongs to him ?
31 - Perhaps Jimmy should be taught right from wrong!
32 - Wouldn't Jimmy really be scared of ANYTHING ?
33 - Did you get the spider in the Monastery hall ?
34 - Return Jimmy his hat, then scare him with the spider, then convert him to Christianity: He'll help you on your quest.
Sailing Home (and winning the game)
35 - A few things must be in order before you can travel home safely
36 - To avoid scurvy, eat some fruit before you leave
37 - There's an apple tree nearby the cave
38 - Do you have a rock to throw the apple out of the tree ?
39 - Perhaps you can hack yourself a way through the thorned bushes!
40 - A map and a compass may help you get home safely
41 - The captain was last seen entering the cave
42 - A lamp can be found in the Monastery
43 - Use your tinderbox to light the lamp
44 - Go to the ship, use the Anchor Key on the chain and win the game!
Winning the game VICTORIOUSLY
45 - Did you get both magnetic amulets?
46 - Both amulets can be found on the First Island
47 - A sailor has been swallowed by the now dead shark
48 - The priest holds the second amulet, but where??
49 - The amulets are magnetic!
50 - Use the first amulet on the dead priest: Magnetic force will reveal the 2nd amulet
51 - Did you also get the golden cross from the coffin ?
52 - The rest is up to you!
Good luck, and have fun!