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by mugginsmajik » Wed Feb 01, 2006 5:50 pm
Hi, is it possible to create a door that needs more than one key to open it?
E.G. A safe that has 4 locks and needs 4 different keys. I know that you can make a frame for each one, but is it possible for it to remember that you have already opened a certain amount of the locks so it doesn't go back to the first lock everytime you come away from the safe or whatever it maybe? Thanks
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mugginsmajik
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by Roghen » Wed Feb 01, 2006 6:06 pm
yes, i think you have to use variables
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Roghen
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by Bortdafarm » Wed Feb 01, 2006 6:27 pm
you could try allso giving the player four keys as items then combining them in a specific order creates the master key (gives them a new key as an item deleting the old) ) which unlocks the door--
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Bortdafarm
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by under_score » Wed Feb 01, 2006 11:15 pm
to do the four locks, make a variable for each lock and just add a hotspot that is used to open the door and make it so when all the variables are set to 1 its visible
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under_score
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by mugginsmajik » Wed Feb 01, 2006 11:34 pm
Hi, thanks to everyone for your quick replies, I haven't actually used variables in my game yet, so I'll have to have a play around and see if I can get it to work.
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