by GM-Support » Wed Nov 07, 2007 5:33 pm
Hi,
Thanks for the feedback.
I used CamStudio to record the screen. The biggest problem was with the 3rd person game, because CamStudio was unable to capture high frames/sec while the character was moving. I tried with several codecs (some of which were supposed to take less CPU time, like "Microsoft Video1"), but it didn't change much.
I also had problems capturing the 360-degree panorama, but I solved it by moving the mouse very slowly, capturing a very long video, and then accelerating the video (making it play must faster), so that, at the end, it had a good frame rate. Of course this technique was not possible with the 3rd person game, because I had no easy way to make the character walk very slowly.
I didn't know FRAPS. Looks like it does a good job, according to the videos on their website. I will give it a try next time.
Some of the melting pixels are due to the codec used while capturing with CamStudio, others are due to the codec used to build the finished movie that I sent to Veoh.com, and others are due to the codec that Veoh used to transform the video in order to be displayed in Flash (and they also reduced the frame rate from 30 to 15 images per sec. by the way).
Thanks!