Actually you make it like u would any other game....Here are features
NOT supported with html or ipod/iphone..
Play sounds
- Use the inventory
(instead, you can use a variable to remember whether the item was picked up or not: see the sample game for an example)
- Create savegames
- Play videos (use animated GIF's instead)
- Display text at any position of the frame (the text that you create by right-clicking on a frame)
- Use VBScript
- Display cursors
- Use plugins (3rd person plugin, panoramas, etc.)
- All the other advanced features
That
ARE supported..
- Move from frame to frame.
- Use variables to create puzzles (all the options under the "variables" tab of the Hotspot Properties are supported).
- Use both transparent and graphical hotspots.
- Display text messages at the bottom of the screen.
- Use timers to go to another frame after X seconds (from the Frame Properties window).
- Use animated GIF's.
More info here..
http://www.adventuremaker.com/help/phone.htm
From what I know..u simply make a game like u would any other game..but staying away from ADVANCE TAB...and certain files..like cursors..Then hit the link on the side that says HTML--when ready to compile.....Or u can use the ipod/iphone platform..
Another option is to ask Mystery in the thread she posted the game.? Have u made a game before using any of the platforms..?
Peace