Vb script to bring up the load a saved game

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Vb script to bring up the load a saved game

Postby sugawara » Thu Mar 26, 2009 6:25 am

Hello again!

I was wondering if there is a script that I can put into a hot spot so when A person clicks it, it brings up the load a saved game box. I want to do this instead of letting it return to the begining of the game.

is this possible?

ALSO , is there a script for taking items out of the inventory if you click a button? (hence if someone starts over at the beginning and they still have inventory items.)

thanks! nice to know you guys are always here!
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Postby mercedes » Thu Mar 26, 2009 9:40 am

Hi there..Sugawara..

Welcome back...:D

Code: Select all

Note: the "Save Game" window does not appear immediately: Adventure Maker waits until the end of script execution before showing it.

Code: Select all
Code: Select all
ActionRemoveItem "Item_name"

Or you can limit the number of items carried as well..
If you need any additional help with this, please post back..~


For more help on Actions and other Tips to use AMHERE is the Help Document.
You can access it at any time--Online or Offline as well. The help Button or link is within AdventureMaker~ :D

Hope that helps...:)

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Postby sugawara » Thu Mar 26, 2009 11:08 am

thanks mercedes! its nice being back. im at the end of the game, putting it all together after sooo long away from it. and i found that when i send the player back to the begining they may still have items in the inventory that they dont need lol.

also alot of my dialogues would not reload once i sent the player back to the begining because the variables need to be reset. so i was looking at this thread:


and was curious where it goes.... i have a button that sends the player back, so does it go there? and if so, how would the t"take all items away" script work with that?

thanks! its good to be back! * i think soon ill need a real avatar lol*
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Postby Lyberodoggy » Thu Mar 26, 2009 2:30 pm

Yes it should work...
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