I'm making a fpv horror game based on the fear of being alone in a unfamiliar place. and i am adding a special element.. should your character get too scared he'll lose some of his life (stamina in my game) or if he gets hurt by a ghost or something.. something like shivers 2 if you ever played it.
so my question is how would i make a life meter in the game?
and to answer your question to heal your character in the game if he stands still and don't move he'll recover 3 stamina per second or if he drinks some water or beverages or food he'll recover faster.
i'll figure the healing part on my own, lol.