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Zenoc2 wrote:Zenoc2 wrote:Thanks guys. I wouldn't be getting very far without your support. The first demo will be a little walk-around of the Worker tunnels, and will have at least one puzzle... as soon as I come up with one.
EDIT: Updated the first screenshot.
Older post deleted
Because of time restrictions, along with the fact that I can't think of a solid puzzle that actually integrates into the environment (as well as a few other reasons) this first demo will not have any puzzles. Pay attention, however- you'll probably find where a puzzle or maybe the key to a puzzle will be in the next demo.
Also, because I don't have the full version of my renderer just yet, the screens are in 500 by 500 res., and so the demo will run in 640 by 480.
I could also use a little help with music and sound design... anyone?
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