Cool VBS Tip!: "Action.GetCurrentFrameName" Featu

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Cool VBS Tip!: "Action.GetCurrentFrameName" Featu

Postby 3dgamer » Mon Mar 09, 2009 12:40 am

I was combing the Net looking for how to use the "Action.GetCurrentFrameName" feature and I came across how this person used it in his game and it helped pull me out a possible graphic redo mess. ;)

How to Use "Action.GetCurrentFrameName" -
http://www.gwsoom.net/game/site/gamecompilation.html
(towards bottom of page)

Too bad he/she didn't have a posted email address or I would have sent them a note to thank them! :)

Well, enjoy! :)
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Postby mercedes » Mon Mar 09, 2009 12:54 am

Ya really who the heck wrote that article..:? ..lol..the name sounds familiar..by the way i found an email addy..Nice description of his/her game and AdventureMaker too.. :)

game@gwsoom.org

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Postby 3dgamer » Mon Mar 09, 2009 1:48 am

Thanks, Mercedes, for the email addy (so where was it hiding?) I can at least drop them a note now. :)

Cya.
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Postby mercedes » Mon Mar 09, 2009 2:07 am

Hey...:) I found it under "Index" then "Manual"..scrolled down till i saw Credits..it was listed there..took me a few minutes..I was trying to find out who wrote it and created the game..Also was trying to find the game to play it..lol
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Postby juhuwoorps » Mon Mar 09, 2009 5:33 am

Here's the downloadlink for the game:
http://www.gwsoom.net/game/gwsoom.exe

Also found another email adress:
pickledyoda@gmail.com
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Postby 3dgamer » Mon Mar 09, 2009 5:58 am

Thanks Mercedes, thanks juhuwoorps for the info. :)
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Postby Imari » Mon Mar 09, 2009 3:07 pm

That looks like a school project. I found the explanation of the process of the game was made better explained than in some of the articles that I've read by professionals. Very nice job, whoever did it.
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