I click on a hotspot and go to a frame that has hotspot(1) 0,0 640,480.
I play a series of jpegs my final line of code is:
Action.GoToFrame (JPGSequencePrefix & " On.jpg"), 0.1, 1
This new frame is a 360 pan. I don't get there.
The sequencer has stopped and is still displaying the frame that has the 640,480 hotspot. I've indicated that when the hotspot is clicked I would advance to the 360 pan.
Is there a line of code I can use, instead of GoToFrame, that would "activate" the hotspot and allow me to use the existing properties to take me to the 360?

Hopefully something simple like "clickhotspot(1)"
I'm trying to clean up some bugs in my first game.
Thanks for your help.
dlw