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by Skye » Wed Mar 22, 2006 8:03 am
Is there any way to know which channel the PlaySound script uses when it starts an audio file?
I want to be able to use script to start background music after loading a saved game but when I do, I don't seem to be able to turn it off using the stop option in the audio tab of the frame properties
Skye
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Skye
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by Mystery » Wed Mar 22, 2006 10:52 am
Is there a special reason why you don't use script also to stop the sound (instead of using the stop function in the frame properties)?
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by Skye » Wed Mar 22, 2006 11:50 am
Yes, I suppose I could do that It just means that I would have to script ALL the background music changes and I have quite a few
( and that didn't seem the most effecient way to do things.
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Skye
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