hi all
in LANGUAGE REFERENCE there is no example for WriteINI and ReadINI.
the syntax of the ini file is the standard INI file like in windows?
[ODBC 32 bit Drivers] <- this is the section
SQL Server (32 bits)=Installed <- this is the Key
so in adventure maker i can put dialogs in the INI file like this ?
[SCENE 1]
dialog1 = Hello how are you
true ?
what does it involve in a long game if there are permanent access to the INI file ? is it dangerous to use such a technique in term of hardrive work .. loading time (looking for section and key in the file may be long ?)
thanks for any help.