VB code in an external file ?

This forum is meant for requesting technical support or reporting bugs.

Moderators: time-killer-games, Vengeance66, Candle, reneuend, GM-Support

VB code in an external file ?

Postby unwired » Thu Aug 24, 2006 2:01 pm

hi

only 20 lines of code and already annoyed by the internal script editor. can't CTRL+Z and so on ....

is it possible to put all the VBS procedure in an external file ?

thanks
unwired
Member
 
Posts: 19
Joined: Mon Jul 24, 2006 12:20 pm

Postby ShadowHunter » Thu Aug 24, 2006 5:42 pm

Hi,

If it's the editor that is giving you headaches you can always use another tool like Ultra Edit, Notepad, Word or similar and copy paste the script into the VB-edit window in Adventure Maker.

Notice that the contence is incrypted once you close the file (it gets decrypted when you open it again) so always copy / paste in edit mode.

The script is saved in this location:

...\Config\Procedures file it has no extention.

Good luck,

Kind regards,

ShAdOwHuNtEr
User avatar
ShadowHunter
Forum Admin and Games Page admin
 
Posts: 1304
Joined: Fri Jun 06, 2003 10:37 pm
Location: Belgium

Postby unwired » Fri Aug 25, 2006 12:17 pm

so it is impossible to edit the procedures_ file directely outside AM ?
unwired
Member
 
Posts: 19
Joined: Mon Jul 24, 2006 12:20 pm

Postby ShadowHunter » Fri Aug 25, 2006 12:57 pm

Hi,

Yes, because of the encryption that is...

Kind regards,

ShAdOwHuNtEr
User avatar
ShadowHunter
Forum Admin and Games Page admin
 
Posts: 1304
Joined: Fri Jun 06, 2003 10:37 pm
Location: Belgium

Postby unwired » Fri Aug 25, 2006 1:15 pm

thanks for your help. by the way if i can give a piece of advice for AM future enhancements it would be on the internal editor.

don't know for all of you but if copy/paste/cut works ... CTRL +Z dont works.
the other point is that when you get an error you dont know on wich line of the code.

but keep up work guys AM is great and i enjoy your quick support
unwired
Member
 
Posts: 19
Joined: Mon Jul 24, 2006 12:20 pm

Postby ShadowHunter » Fri Aug 25, 2006 6:50 pm

Hi,

Yes, the editor can use some improvement like a step-by-step debugger, output window and indication of line number.

Just to clearify things I'm not affiliated with AdventureMaker itself the person to who all the credit goes is Giovanni Albani better know as GM-support.

Candle and myself are only moderators of the forum and of course AM-fans :wink:

Thanks for your input.

Kind regards,

ShAdOwHuNtEr
User avatar
ShadowHunter
Forum Admin and Games Page admin
 
Posts: 1304
Joined: Fri Jun 06, 2003 10:37 pm
Location: Belgium


Return to Adventure Maker Technical Support and Bug Reports

Who is online

Users browsing this forum: No registered users and 0 guests