Hi! This is my first post here!!!
The game I'm working on (with the Free edition of AM) will involve some specialized inventory functions. There will be books that you can pick up and read, so for those I would need to go to another frame when someone clicks on the book in the inventory section. Also, there is a key that you pick up and use in (dum da da!) a lock. But the key is adjustable, so you turn dials on the key to enter a combo, and that changes the lengths of the teeth on the key. So the key would have to take you to another frame when you click on it, and allow you to drag and drop it onto a lock hotspot.
Is there any way of doing this with the standard inventory? I would prefer solutions without scripting, but at some point I may buy the full version, so it's acceptable. If not, perhaps I could make my own inventory by making a hotspot that goes on every frame, and that takes you to an inventory frame, where every item is a hotspot. Only, then I couldn't drag and drop. Hmm...