Hi.
Just a little warning. Strange things started to happen in our game, when saving and loading at certain points.
In the savegame file, the variable xxx contained the value "0#0612#0811", which is correct, and which we expected when loading the game. However when we loaded the game, the value of xxx was ",". We crashed, of course...
The reason turned out to be the following; The variable TAKEVBscript contained the following value "bort2 ""xxx"", ""#16"",16:add ""yyy"",2,39,0" (which was also correct). But clearly the load function has mixed the variable xxx up with the variable value xxx. (When we cleared TAKEVBscript, after using it, everything worked fine).
/Rooster