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In the introduction source code there is the following...
'Each hotspot has a "tag" property, which contains the number that
'identifies the corresponding tile. What we call a "tile" is one of the
'colored symbols that appear when you click on a hotspot (squares,
'triangles, etc.). To change the "tag" property, the following code is used:
'Hotspot(HOTSPOT_NUMER).tag = TILE_NUMBER
mercedes wrote:Are your hotspots in the Hotspot Graphics folder as well..?
mercedes wrote:The name of Sword..should it have Sword1 or Sword2...
mercedes wrote:Just so you know..I fixed this..I sent you a PM.. The control element 1 you were missing was the TEXT(1) You will see it on the frame i put it there..
You needed to have "Number of Mistakes So Far"
I'll send it back to you..
Lyberodoggy wrote:Maybe the GetVariableReferenceFromName command will help you:
randomize
stagenumber=int(Rnd*20)
Set X=GetVariableReferenceFromName("Stage"+cstr(stagenumber))
Then refer to Stage selected by using X.Value
Lyberodoggy wrote:Variable reference is a real pain in the butt
I use it for plugins and its very confusing and difficult
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