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Postby tripper1977 » Fri Sep 05, 2008 4:28 pm

dose eney one know how to make it so you cant get out of a room with out

having all the items in your Inventory please help because i am realy stuck with this thanks :lol: :lol:
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Postby pennsteve » Fri Sep 05, 2008 7:41 pm

It would be something like my spot the difference game. Go to this post for an explanation. ... php?t=4266
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Postby Lyberodoggy » Fri Sep 05, 2008 9:06 pm

You should first add this code to your projects VBS Procedures.

Then let's say you have 3 items you want the player to pick up
Type this code in the hotspot that is used to take the player to the next frame:
Code: Select all
If HasItem("Firstitem") then item_count1=1
If HasItem("Seconditem") then item_count2=1
If HasItem("Thirditem") then item_count3=1
If item_count1+item_count2+item_count3=3 then Action.GotoFrame "NextFrame"
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Postby tripper1977 » Fri Sep 05, 2008 9:23 pm

thanks for all the help will try later and let you know how i get on :lol: :lol:
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Postby Mystery » Fri Sep 05, 2008 11:08 pm

It would be also possible to create a variable for each item, and when it's picked up, to set its value to 1.

And then use
Code: Select all
If item1 + item2 + item3 = 3 Then Action.GoToFrame "NextFrame"

(you can give the items of course other names, like "apple", "key", "knife" - but then use their names in the code above)
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