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ChangeDisplayResolutionOnLoadGame Allows you to have the screen size (display resolution) be automatically changed the next time that the player loads a saved game. You will NOT see any changes until the player loads a saved game. The screen size is automatically restored when the player quits the game. The syntax is:
Action.ChangeDisplayResolutionOnLoadGame MODE_NUMBER
where MODE_NUMBER is the number that identifies the screen mode. The available modes are:
0 no changes
1 for 640 x 480
2 for 800 x 600
3 for 1024 x 768 (not recommended)
Use this function if you want to replace the Initial Screen (the start-up window) with a custom "Main Menu" frame that contains a "Load game" button, and that allows to change the display resolution when the player loads a saved game. To implement this function, go to the properties of the "Load game" button, and type it in the VBScript text field. Use this function in conjunction with the "Action.PopupLoadGame" command, and the "Bypass Initial Screen" option that is under the "Advanced" tab of the "Project Properties" window.
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