Startup inventory items?

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Startup inventory items?

Postby drummerac » Sun Oct 25, 2009 11:16 pm

Can anyone tell me how I can ensure that my game begins with items in the inventory?

I am sure I saw this before but I cant remember and and the search doesnt bring up anything.
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Postby Candle » Mon Oct 26, 2009 4:00 am

Yes just add this in the start Action.AddItem "door_key"
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Postby drummerac » Mon Oct 26, 2009 5:18 pm

Thanks Candle :)
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