I have decided to build my own inventory because I want it at the bottom of the screen and to use the same area for HO words when in those screens. The game design is such that they won't overlap so that should be fine.
I am using an array for my inventory and hot spots for display with arrows to move images passed the hot spots using the inventory array, I did this with gameMaker, that way I can have a pretty sizable inventory, though I shouldn't need an array bigger than twenty. I assume if I put this in global procedures that it will be available to every Frame.
For the HO word portion, I am going to use text-boxes with an array for each frame and I will animate a cross out with a hot spot moving across each text box as an item is found. Because of the repetitive nature, functions will serve me well with this.
Before I start these to projects I wanted to make sure I wasn't reinventing something that already existed.
Let me know, please.
Gene