Welcome to the forums davdud101
I don't think that speeding up the framerate is an easy thing to do for javascript games created with AM.
You can of course use the timer to go to the next frame, and enter a small number there, however the loading time is very much dependent on the server. Remember the images need to load, which occurs on a fast server faster, and on a slow server slowly.
One thing I can think of as a workaround, would be that you create and add a non-looping animated GIF in a hotspot instead, and use a variable (if the player clicks on a specific other hotspot, the hotspot with the animated GIF is made visible).
At the time being sounds and music are not supported for games for iPhone/iPod Touch and HTML, I'm sorry.
You can check out the supported and non-supported features for different platforms in detail here:
http://www.adventuremaker.com/features_ ... _touch.htm