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by Giuseppe » Tue Jan 24, 2012 1:32 pm
Hi
I've a problem.
I'm a part of my game where there is music and save the game at that point.
when I load the savegame there's not the music that was when I saved.
there is a solution?
Thanks
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Giuseppe
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by reneuend » Tue Jan 24, 2012 1:59 pm
What version of AM are you using?
Are you trying to play music from a script?
If you are using script, please show your code.
What channel are you using? Is there a sound on the same channel when you change frames?
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reneuend
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by Giuseppe » Tue Jan 24, 2012 4:22 pm
4.6.1 (build1) win 7 64bit
I have 3 frame e the music start in th first. I saved in the second and when load there's not music.
frame proprieties: PlaySound GetPath(4) + "xxx.mp3", 1, 9
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Giuseppe
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by Giuseppe » Tue Jan 24, 2012 7:03 pm
yes, i get it!
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Giuseppe
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by Giuseppe » Tue Jan 24, 2012 7:04 pm
i get it, the sound work, don't resume it in load game
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Giuseppe
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by reneuend » Tue Jan 24, 2012 7:13 pm
Having sound start after a load game has always been an issue.
There is a way to get around it, but it requires building your own load game and turning off AM's load game feature. With KGS (KeyGuard Studio) coming out soon, you will be able to set your own hotkeys for events like this.
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