Morsy wrote:Can you make a hotspot that is only enabled if the character walks near it? (I have a chair in one frame and want the character to be able to sit on it only if he is near it. Kind of weird if hes really far away and he just teleports to the chair
)
And the character is the Third Person.
What you can try too if you like;
Have the hotspot with chair disabled in the Frame's Advanced properties..
Hotspot(1).enabled = False
Then enable the chair..in the last hotspot the character uses to walk to it..So create a hotspot..next to the chair..And use this code;
Hotspot(1).enabled = True
When i made my game..
3rd person...I used several little hotspots so the character could walk in a given space..only..
Instead of using big ones..where the character could walk
all over the big one..I used several small ones; This way it would look like it was still on the ground at all times...and not up above the floor-Or he wouldn't look like he was in a strange position near a chair or table..He was always grounded.. so to speak..