Hello, since my AM full version works, I could try a lot of things, and I can say my playable demo is going well
You should be able to try it soon !
I have a few questions about video and music. I've been searching a lot over the forums to try and find answers, but didn't really find what I wanted, so I made a new post...
1/ Videos
Using vid?os in AM is just perfect, everything works when I use videos inside hotspots, and it also works great using VBS + the procedure (playvideowin7).
The real problem is that, when I use the procedure, the mouse cursor changes in a hand, even if I use the VBS code to change the cursor. And on top of that, when I click on the video, it either :
- closes the video and goes to the next frame (which I don't want to)
- or pauses the video (which is not a very very big problem, but not really wanted too)
It seems to be linked to the Windows Media Player functionalities, and I wondered if there was a way to avoid that ???
2/ Music
A good game needs music for the ambiance, so I do need to add music in my game
Didn't find any thread on the best way to do that, so I use the following option : frame properties/audio/channel 1 and I add the music.
Doing this, I have a biiiiiiiig problem, and I already saw it on another thread with no solution given :
when the game is saved, and when you load the saved game, the music is not loaded !! You come back to the exact place you were, but no music !
I read somewhere that it was possible to use the "set resume location" instead, but I don't understand how it can replace the save/load function.
So, how would you advise me to add music ?
That's all for now, thanks !