Hi. I've just compiled a new game into an exe and tried playing it. However, I am experiencing a serious amount of lag to the point where it's just crashing out and not responding. It's holding no 3d graphics or anything fancy, merely a few gifs and bmps and a moving 3rd person character which works on a 3 frames basis. Very basic (purposely since it's simply a coding test and a lil fan game). The game seems to work to a point, but simply overloads. I've checked the coding, variables and so forth and cannot find an error at present... though I could have missed something. Still quite new to this. Granted my lil compy is but a 2.8G Ram basic, but I would have figured this would support something with graphics relating to an Amiga (again, purposely). I wonder if there's just something I have to do like slap a code in to make it process faster or access subs quicker.. I dunno... wasn't prepared for this eventuality
. I wanna be able to sort this kind of thing out if I'm gonna be making a more advanced game. Anyone aware of how?