Not all hardware systems, especially HD moniters support changing the resolution even to AM's biggest display size ("ChangeDisplayResolution 3" is 1024x768) So just in case this is what I'd like to do. When it's in full screen and the resolution isn't changed to fill the screen, depending on the display size of my machine, there is a thick black border filling the rest of the screen that isn't being filled by the actual game window's client area aka my frame picture in the middle of my screen. I'd like to make it so that black recangular border changes the cursor to the default cursor that is selected in project properties. AM doesn't do this when the cursor overlaps that black border instead the default cursor for the current windows OS is shown, which typically is a white arrow with a black outline - which isn't what I want. If there's a way to do this in code I'm not aware of that would be fantastic.
Thanks.
TKG