Hi. I have a frame with a mumbling character on it. When you look at him or talk etc or interact with anything in the frame, I have random sounds play over a video overlayed in th frame. This is all fine. However, once the player has interacted with something and the random sound has played, how do I get it to go back to the original sound playing? I trid a huge code with timed eents but kept getting errors.
I tried a timed event which played the mumble again after a certain amount of seconds, but this just made a load of timed events and caused a few probs. There must be some script i'm missing to be able to stop main sound (what could be considered background), then play a sample, then return to the original sound after the sample has played.
Can anyone direct me?