Inno Compiler Error - I/O error 131 (Resolved)

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Inno Compiler Error - I/O error 131 (Resolved)

Postby reneuend » Fri Dec 25, 2015 1:38 am


When I run the compiler on my game to create an executable, it compresses all the files, but right after this, I get the error popup, "I/O error 131." Then it cancels the operation.
Anyone have an idea what this is?

Resolution: AVI files were so large that it caused the compile to fail. Fixed by converting the AVI files to a different more efficient format (mp4) and used klite codec package in distribution

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Re: Inno Compiler Error - I/O error 131 (Resolved)

Postby Vengeance66 » Fri Dec 25, 2015 4:31 pm

Thanks for the solution, we should all know this. I happened to have 123 I/O error, but somehow it got fixed. :)
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