Some screens from my project

loosely called "the Garden" at present for lack of a better title...and meanderingly slowly towards some sort of exploration of the Alderly Edge
"IRON GATES" legend...i'm avoiding the classic Alan Garner Weirdstone story line as that would be out of my league and far too ambitious ..but i'm following the original legend in a side story so i can see how far i get...making it up as i go along i must admit ..
(some of the 3rd person scenes can be seen in the 3rd person poser woman topic..)
trying to focus on item-conversational based gameplay to keep the scripting to a minimum--(i scrapped my first attempt as i lost track of all the variables so quickly i couldn't remember what did what to what why and when etc etc..so back to the K.I.S.S. principle for the likes of me LOL!
)
tho i'd like to introduce some sort of lock picking device to replace the key based stuff...if i can make it simple and easy to reproduce in code and graphics...well i can cope with the graphics well enough but the code drives me barmy..if i can do it in less than 5 lines of code and three variables then i'll try it..let you know how that one works out LOL
anyhuw
lots of documents maps sections from books etc etc...so there's allways something to read from the inventory screen
"IRON GATES" legend...i'm avoiding the classic Alan Garner Weirdstone story line as that would be out of my league and far too ambitious ..but i'm following the original legend in a side story so i can see how far i get...making it up as i go along i must admit ..
(some of the 3rd person scenes can be seen in the 3rd person poser woman topic..)
trying to focus on item-conversational based gameplay to keep the scripting to a minimum--(i scrapped my first attempt as i lost track of all the variables so quickly i couldn't remember what did what to what why and when etc etc..so back to the K.I.S.S. principle for the likes of me LOL!

tho i'd like to introduce some sort of lock picking device to replace the key based stuff...if i can make it simple and easy to reproduce in code and graphics...well i can cope with the graphics well enough but the code drives me barmy..if i can do it in less than 5 lines of code and three variables then i'll try it..let you know how that one works out LOL
anyhuw
lots of documents maps sections from books etc etc...so there's allways something to read from the inventory screen