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Images & Animations - Work In Progress

PostPosted: Sun Jun 01, 2008 3:38 am
by Mystery
I didn't have really time and patience in the past months to create new artwork, but finally I've found a bit of time in the evening now. :)

I'll post here from time to time some finished and unfinished images when I have made something.

PostPosted: Sun Jun 01, 2008 8:42 am
by Lyberodoggy
Nice. How do you get the effect of candle lighting against the wall?

PostPosted: Mon Jun 02, 2008 4:07 pm
by Mystery
Thanks! :)

In the software that I'm using (Cyber Motion 3D), I can add volumentric fire which gives the candle flame. A "fire lamp" is automatically added which I can set as I like (intensity, color palette etc.). And the light of this fire lamp is then reflected by nearby objects.

From another point of view - I haven't fiddled around with it yet to make the lights nice - it would look like this (with both candles and walls included):

PostPosted: Mon Jun 02, 2008 4:28 pm
by Lyberodoggy
Really nice... Too bad I am 3d challenged. :lol:

PostPosted: Fri Jun 20, 2008 9:47 am
by kittylondon
Really nice pictures :)

Incidently you can create the same effect with the "Light Effects" thats in Adventure Maker, just click the wall behind the candle and adjust intensity and size .:D


PostPosted: Fri Jun 20, 2008 9:48 am
by Mystery
Thanks kittylondon, and welcome to the forums :D

PostPosted: Mon Jan 25, 2010 9:28 pm
by Mystery
I've just changed the title of this topic and included "animations" as well. This is going to be the thread, where I will post some artwork of mine that is not part of an announced game.

So, here is an animation test that I've just made: ... st-t65.htm

PostPosted: Tue Jan 26, 2010 3:58 am
by reneuend
One day, when I'm old and gray, I too will know how to do this 3D magic....gee...I better hurry up! :shock:

Nice work, Mystery!

PostPosted: Tue Jan 26, 2010 1:09 pm
by Mystery
Thanks reneuend :D
Hehe, I'm saying the same about good scripting skills :lol:

PostPosted: Tue Jan 26, 2010 10:53 pm
by Vairon
Good job, Mystery!
You are progressing in the wonderful world of 3D. :wink:

PostPosted: Thu Jan 28, 2010 12:58 pm
by Mystery
Thank you Vairon :D
Yes, I learned a lot - and there's still a lot to learn :lol:

PostPosted: Fri Jan 29, 2010 10:37 pm
by ZeornWarlock
As Vairon said, your 3D is indeed getting better by the day! :)

Mystery, did you make a game with your first two images? Maybe because I may not have played all of your games but I do not recall seeing them before.


PostPosted: Wed Feb 17, 2010 2:23 am
by Mystery
Thank you ZW :D Sorry that I've missed your question :oops:
No, those images haven't been incorporated in any of my games (yet).

Work in progress:


PostPosted: Wed Feb 17, 2010 5:23 pm
by Harvester
This one looks awesome! It has a quite cunning style :) I like it.
I guess it will have a more serious purpose, but I would put a cartton black eye on the submarine-like thing and make a funny animation or game out of it :wink:


PostPosted: Wed Feb 17, 2010 6:29 pm
by Mystery
Thanks a lot Harvester :D
The screen looks still a bit empty, I'll add a few more stuff, so this is just the basic setup.

Lol, it will be more mysterious, so I won't take up your idea for this game - but who knows if I can use it for another game :lol:

PostPosted: Sun Mar 21, 2010 3:07 am
by ZeornWarlock
No problem for missing my post. I come for a quickie and disappear for ages lol. You?re doing good work, keep it up. :)


PostPosted: Mon Mar 22, 2010 1:32 am
by Mystery
Thank you :D

PostPosted: Sat May 01, 2010 10:41 am
by Mystery
Undersea scene with more progress than in previous pic:



PostPosted: Sat May 01, 2010 5:44 pm
by Harvester
It's beautiful! Very eyecatching and unique I think.


PostPosted: Sat May 01, 2010 7:31 pm
by Mystery
Thank you very much, Harvester :D

And here's another screen in progress:


PostPosted: Sun May 02, 2010 12:11 pm
by Harvester
What you do at the moment seems to me like commercial games, only more creative than them :) I like your style, and it's nice to see that now it is matched with high quality! Maybe if you also learn animation, and all these scenes would really come to life... :wink:

PostPosted: Sun May 02, 2010 1:16 pm
by Mystery
Thank you very much Harvester! :D

Yes, I'm experimenting with animations, too (e.g. the under sea scene of which I posted a still screen, has simple animations) :)

It's a tough road to learn 3D modeling and animation by yourself at a not-so-young age, but it's fun :)

PostPosted: Sun May 02, 2010 3:57 pm
by Candle
Look really nice Mystery, keep it up .

PostPosted: Sun May 02, 2010 10:38 pm
by Mystery
Thanks Candle, much appreciated :D

PostPosted: Mon May 03, 2010 1:15 am
by mercedes
Nice images Mystery...Looks almost like a hidden object type frames..:D

PostPosted: Tue May 04, 2010 7:52 pm
by Mystery
Yup indeed :)
Thank you! :D

PostPosted: Wed May 05, 2010 5:18 am
by mercedes
Mystery wrote:Yup indeed :)
Thank you! :D

Oh Good!....I like it already :D..
It's a different set up from ur average HOG game..Nice and bright..objects look viewable..and the scenes are not junkie looking.
Although I like HOG games..sometimes u can't actually enjoy the graphics or the work behind it....
After doing so many of the gets tedious..especially if they make u find like..30 objects per scene..20 of them being no bigger than a grain of salt.. u almost look forward to moving on to the mini puzzles in between..

Look forward to it..can't wait!~ :D

PostPosted: Sat Feb 19, 2011 3:07 pm
by time-killer-games
I have no choice but to comment on this one -- those screens (spectially the foliage in the last one) it's completey spectacular! If this is commercial, how much do you plan at this moment? To be honest I can't wait to buy this as afinnished product! [not to rush you or anything] keep it up taking your time -- this really is some great work here!

When I first saw the last three screens, I was stoked. My only critique would be for you to add some more textures on those buildings and that room [which I'm sure you already planed on doing]