by cpkspikyhair » Mon Nov 26, 2007 1:50 am
My idea for this was a game that is entertaining, but mainly a tutorial of the iPhone/iPodTouch's uses in AdventureMaker. It could have you find a key to a door in the many rooms of a mansion and teach you how to maneuver with the touch capabilities of the iPhone/iPodTouch.
Also, you could include a small memory puzzle that could be created without scripting. For example, deep in the mansion is a drawer with a piece of paper inside. On the piece of paper is a one-digit number. This number unlocks a safe with the key inside that is accessible even without looking at the paper, it's just that you would have to guess the number. You could use 10 frames of a safe that have one of the one-digit numbers on them, with arrows on the safe that scroll the number up and down (switch from the "0" frame to the "1" frame, etc.). If the number is wrong, the game tells you that you sounded the alarm and you have to restart the level.
Is this a good idea?