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by Chromegloss55 » Tue Jan 15, 2008 7:17 pm
Some of you may have heard that I am developing a new game called 'Sinking Island' which is about a long-lost Spanish island that is sinking into the sea. Here is a screenshot displaying what part of the beach looks like. (The water and tree textures will be done in time).
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- A stop sign - just one of the sad reminders this island was once a bustling populace...
- S2.JPG (72.34 KiB) Viewed 4808 times
Last edited by
Chromegloss55 on Tue Feb 24, 2009 3:09 pm, edited 2 times in total.
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Chromegloss55
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by Harvester » Tue Jan 15, 2008 8:07 pm
Very ice artwork! Just some little adjustments and it will look perfect. Keep up the good work!
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by Chromegloss55 » Tue Jan 15, 2008 8:26 pm
Thanks for that
As I said, I'll be changing some of the textures and adding and removing a few things, but I thought I'd give people a general feel for the game because I've been starving them of screenshots for so long...
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Last edited by
Chromegloss55 on Tue Feb 24, 2009 3:09 pm, edited 1 time in total.
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Chromegloss55
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by Mystery » Wed Jan 16, 2008 7:23 am
Looks already great, I'm curious how it will look after the changes
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by alala777 » Thu Jan 17, 2008 11:14 pm
Already looks stunning!!!
Keep up the good work!
Bob was here.
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by cpkspikyhair » Thu Jan 17, 2008 11:28 pm
Great job!
One suggestion though: Can you make the shadows less intense so we can still se the sand?
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by Chromegloss55 » Sat Jan 19, 2008 6:32 pm
I'm already taking care of the shadows issue. My problem is that when I raytrace shadows, it takes a long time to render each frame, which is why I chose just to use standard shadows for these early screens.
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