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New game for Windows:No Door Escape

PostPosted: Mon Jul 28, 2008 8:24 pm
by juhuwoorps
Hi!
I finished my second game made with AM!

It's a escape the room game.

Find items, combine one to each other and try to get out.

Maybe there are some bugs. Please inform me if its so.

Please download at: http://www.swuttig.de/games/No_Door_Escape.exe (3.8 MB)

Here are some screenshots:

PostPosted: Mon Jul 28, 2008 10:53 pm
by Mystery
Great news juhuwoorps :D

I'm going to play your new game tomorrow evening after work. I'm looking forward to trying it, and if I find any bugs, I'll let you know :)

PostPosted: Wed Jul 30, 2008 1:44 pm
by chickens1127
LOL, AT work...

PostPosted: Wed Jul 30, 2008 5:32 pm
by Jaked
I'm trying it as of now. Your 2nd game is a wee bit better than the first. 8)

PostPosted: Sun Aug 03, 2008 10:27 am
by Mystery
Okay, finally I was able to finish your game after downloading the latest fixed version! :D

This game is more challenging and tricky than the first one. The graphics are also much better :)
I appreciate that you have added hints to the updated version after my first feedback. Game creators tend to find their own game much easier because they know what to do, whereas for players it's pretty difficult ;)

I liked your game very much, although I would have appreciated a cursor change at all locations on clickable hotspots. I think that without the cursor change, it's still too difficult - just my personal opinion ;)

I'm looking forward to playing your next game :D

PostPosted: Sun Aug 03, 2008 11:23 pm
by juhuwoorps
I doing me hard to give hints with "mouse overs" or text.
but i try it at my next game
My next game is also to escape, but different of the last games.

Show here:

PostPosted: Sun Aug 03, 2008 11:27 pm
by Mystery
Looks great! :D
If you need a beta tester, feel free to contact me with a download link and a walkthrough (for any case ;)), and I'd be happy to give you a feedback, and make suggestions where hints might be needed :)

And don't worry, with every game and feedback from players, you learn more :)

PostPosted: Sun Aug 03, 2008 11:29 pm
by Jaked
It looks great!!! You need a beta tester I'm who you should PM, Jaked.

PostPosted: Sun Aug 03, 2008 11:49 pm
by juhuwoorps
@mystery
you are the first gamer at my my new one. the last game was a"selbstl?ufer" (execuse me, I didn't find a english word for this)
Your are right, hints for the hotspots are missing.
I've testednit out with friends. They would be unable to find anything if I don't give a hint :)
In my next game, it is easy to found the items.
But are you big enough to use ;)
@jaked
you're also invited if the game goes beta!!

PostPosted: Sun Aug 03, 2008 11:53 pm
by Mystery
Hehe, I can imagine your friends needed a lot of hints :lol:

It needs a lot of experience to create a game that is challenging, but not too difficult :)

Good luck with your new game, I'm looking forward to playing it :D

PostPosted: Mon Aug 04, 2008 12:00 am
by juhuwoorps
Did you have a perfect end at the last game?

PostPosted: Mon Aug 04, 2008 12:05 am
by Mystery
Yep! :D
But as you know I was playing it during several days (or better said evenings) :lol: :P

PostPosted: Mon Aug 04, 2008 12:15 am
by juhuwoorps
Ok! At the next game I tried it on another way to get perfect :)
Thank you to keep alive!

PostPosted: Mon Aug 04, 2008 9:44 am
by Lyberodoggy
I think that the translation of the game literally is... hmm... Self-runner?
Anyways, glad to hear that you like game creation and that you will continue publishing games.

PostPosted: Mon Aug 04, 2008 5:17 pm
by Mystery
Yes, self-runner is a literal translation. But in English it would be rather called a fast-selling item or a self-propelling item.
Juhuwoorps has asked me to play/test it, but not to post it anywhere yet - but in the meantime the game got already posted on numerous sites ;)

PostPosted: Wed Aug 06, 2008 3:55 am
by Jaked
:D I WIN! That was especially challenging, jurwhorps!