Though I have not been able to fix the resolution issues or to resolve the custom Save-Load component, I am uploading the demo with small fixes and the raw AM files to go with it. The project remains broken, but the three components, which were my main purpose in starting the experiment - Viewer, Portal, and Journal - work fine. I hope that they will prove useful to others.
You can download the raw files and pick the project apart to see how each component is made. I made all of the graphic files (screens, videos, icons, etc.) except, of course, for the common icons and the splash screens (2nd - 4th frames). Please feel free to reuse anything in the project except for the splash screens, my personal RealmsForge splash screen and the sounds. All of the sounds are free ones (except for the RF laugh sound), but please do not reuse these. The creators of those sounds ask that you download them from their sites, which I've credited at the end of the demo. (I see that I left a few things in the Areas folder that I did not use, but which were from earlier failed experiments with the old AM logo and with the GIF animations.)
A major caution: Save and Load are seriously broken in this project. Do not attempt to save from any frame. I did leave the Save-Load frame and accessory graphics in the project and if you'd like to use those, feel free. Also, if anyone does figure out how to fix the save-load "feature", please post and let us know. It was supposed to work by clicking the menu button from the frame, then clicking save or load from the main menu. A thumbnail of the frame to be saved was supposed to appear in the next available slot on the Save-Load frame and the player was supposed to be able to type in a name for the game to be saved or loaded. The name was supposed to appear in the little box beneath the thumbnail. This turned out to be totally beyond my abilities.... even with help from Lyberodoggy, ShadowHunter, and others of my friends here. Sorry, I did try.
I'll be happy to try to answer any questions. Comments and feedback are always welcome as well. Thanks to all who tested the project and who tried to help.
The new compiled version of the demo -
http://rapidshare.com/files/284967532/AdventureQuest_demo.zip
The raw AM files -
http://rapidshare.com/files/284963215/AdventureQuest_SDK.zip