Component Template - "Adventure Quest"
Posted: Sun Mar 29, 2009 1:28 am
This is not really a game. It's the demo/template that I (with a LOT of help from my friends here ) made for AM. The demo includes a working Journal, Viewer, and Portal Device. I was not able to finish the Save-Load. You can download the uncompiled AM demo here --->
Updated link by request, 9-11-2010 (The demo has issues due to Windows 7 compatibility)-
http://rapidshare.com/files/418446609/AdventureQuest_SDK.zip.html
This project started as a test to see if I could build the components that I needed in AM. Once I began making the pieces, I realized that others might find them useful as well. It has been an excellent learning experience for me and has helped me to find out what AM can or cannot do well. Also, I have deliberately used pre-made Poser and Vue d'Esprit items so that people can see how easy it is to get usable results with these programs and some free object meshes.
Here are some screens ---
Updated link by request, 9-11-2010 (The demo has issues due to Windows 7 compatibility)-
http://rapidshare.com/files/418446609/AdventureQuest_SDK.zip.html
This project started as a test to see if I could build the components that I needed in AM. Once I began making the pieces, I realized that others might find them useful as well. It has been an excellent learning experience for me and has helped me to find out what AM can or cannot do well. Also, I have deliberately used pre-made Poser and Vue d'Esprit items so that people can see how easy it is to get usable results with these programs and some free object meshes.
Here are some screens ---