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Thing Thing Mobile

PostPosted: Sun Apr 12, 2009 1:34 pm
by chickens1127
Welcome to Thing Thing Mobile! I am creating the iPhone/touch version of the great series of Thing Thing. The series of games have got millions of hits around the world and I am finishing up final permission to start the game. This is one of the first shooting games for AM.

If you know Thing Thing 4, you'll know this plotline:

You are Robert Glagsow, CIA agent, sent to kill or capture the famed Agent 152. You have two other agents: Joseph and Adam. Joseph is a new intern, learning the deadly ways of the CIA. Adam is a vetran agent and will argue your choices throught the game. Of course there will be TONS of classic Thing-Thing action.
Features:
-4 Scenes in Story Mode: Kill Agent 152 before he turns havoc on Systems Corp. and the world.
- Last Stand Mode: You are Agent 152 and you are to kill as many of the Systems Corp.'s experiments that are sent at you.
- New dialog system and Call The Shots, which you command the other two agents.

I hope to have this game done in 4-6 weeks! So stay tuned. THE GAME WILL BE FINISHED!!! :D :)

PostPosted: Sun Apr 12, 2009 6:14 pm
by Nyrunia
Wow Chickens! Thats great! I can't wait to see how it turns out.
:)

PostPosted: Sun Apr 12, 2009 6:49 pm
by Koetsu
Awesome, AM can always use more games for the iPhone Touch.

PostPosted: Sun Apr 12, 2009 7:18 pm
by chickens1127
Thanks! Trying to figure out how to MOVE the character, touching being shooting.

PostPosted: Sun Apr 12, 2009 7:20 pm
by Koetsu
The most common method, short of using accelerometer input, is just to place a D-pad off to the side or in a corner of the screen.

PostPosted: Sun Apr 12, 2009 8:18 pm
by Zenoc2
Problem is, I don't think you can allow d-pad input with AM. Hm...

The only thing I can think of is to draw your scenes smaller and then put arrow buttons on the sides.

PostPosted: Sun Apr 12, 2009 8:28 pm
by chickens1127
i think thats what he meant

PostPosted: Sun Apr 12, 2009 8:31 pm
by Koetsu
You don't even need to shrink your frames, if you're willing to make a habit of leaving a corner devoid of compositional elements. As long as there's always nothing in that corner (other than background), you can just use a transparent overlay.

PostPosted: Mon Apr 13, 2009 10:07 am
by Lyberodoggy
Hmm... dunno how this will go without scripting...

Good luck

PostPosted: Mon Apr 13, 2009 8:44 pm
by chickens1127
yea, but im going for it

PostPosted: Sat Apr 18, 2009 2:04 am
by chickens1127
rights were not approved :( :( :(