Barbarossa - A New Game/Interactive Fiction by N I F

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Barbarossa - A New Game/Interactive Fiction by N I F

Postby pedrosilvasena » Mon Mar 15, 2010 8:21 pm

Hi to everyone,

We are happy to announce the first game/interactive fiction by New Insights Project (a non-commercial game developer). Barbarossa is an historical adventure set in Western Europe during the XVIth century. You are a young merchant recruited for a secret mission...

There are two versions available: with (14.9 MB) and without soundtrack (4 MB).

Download this game/interactive fiction here:

(soundtrack version)

http://www.filefront.com/15858657/Barbarossa.rar

(no soundtrack version)

http://www.filefront.com/15865341/Barba ... dtrack.rar

Enjoy!

Our blog: http://newinsightsproject.blogspot.com.

Best regards,

New Insights Project
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Nobre de corte1.jpg
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Nobre de corte1.jpg (100.32 KiB) Viewed 3173 times
Barbarossa Hayreddin Pasha.JPG
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Barbarossa Hayreddin Pasha.JPG (19.44 KiB) Viewed 3173 times
Last edited by pedrosilvasena on Thu Mar 18, 2010 7:37 pm, edited 4 times in total.
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Postby Mystery » Tue Mar 16, 2010 1:54 am

Sounds very interesting, I'd like to give it a try when I have more time (probably over Easter).
Question: How big is the file?
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Postby General Failure » Tue Mar 16, 2010 6:59 am

Nice Idea. I've sent you a mail. I'll definitely give it a try.
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Thanks

Postby pedrosilvasena » Tue Mar 16, 2010 12:41 pm

Hi,

thank you for your consideration. I hope you find it interesting. We welcome any comments.

The file has 4 MB.

Best,

NIF
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Postby Mystery » Tue Mar 16, 2010 6:42 pm

Thanks for your reply, I look forward to trying this game, I'll contact you soon :)
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Postby General Failure » Tue Mar 16, 2010 8:48 pm

I've played a bit into the game, even if I don't have much time today. But I will definitely play on tomorrow, as I like what I saw.

This game brings back a long lost subgenre of Interactive Fiction, the multiple choice controlled storytelling. It's interesting how this looks today with modern graphics (even if they are still pictures). The last time I played a game with such a control system, it was plain text. And it was 20 years ago.

I think the idea is pretty cool, it allows linear storytelling, though it gives the player the feeling to control the game.

Are the graphics scanned from books? Some of them could be a bit sharper. But in the end it doesn't really matter, the game is able to transport a good atmosphere.
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Barbarossa

Postby pedrosilvasena » Tue Mar 16, 2010 11:59 pm

Hi,

thank you for playing. I glad you like it. You're right, it does remember those games and I was inspired by them. For the moment I am not scanning books but I plan to. I have just searched for pictures in the internet (using google a lot). That's why some of them are fuzzy. I'll improve in the future.

The story isn't long, I just tried to use (almost all) the potential of AM in a short story. But to do it gave me a lot of fun.

Thank you once again. Look forward to hear from you.

Best regards,

NIF
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