Copyright

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Copyright

Postby dk627 » Tue May 30, 2006 1:44 am

I am trying to get my game copyrighted
They want the source code printed out, where does AM save this information?
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Postby GM-Support » Sun Jun 04, 2006 6:48 pm

If you look into your project folder, you will find a lot of files with no extension, or with the following extensions: .fme, .lks, .fm0, .fm1, .fm2, .fm3. The code is stored there.

As far as the VBScript procedures are concerned, they are encrypted in the file "Procedures" that is inside the "Config" subfolder of your project folder. So I recommend you to copy/paste them from Adventure Maker into notepad if you want to print them out.
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Postby dk627 » Sun Jun 04, 2006 7:44 pm

ok thanks
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Postby CBSection31 » Sun Jun 04, 2006 10:53 pm

Another option is to copyright your game as an "audio visual" work, which does not require providing code. :)
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Postby dk627 » Sun Jun 04, 2006 11:07 pm

I thought about that,
And i looked over all the forms and I dont HAVE to provide source code but it is recomended and i want everything to go through smoothly (shouldnt get my hopes up, it IS the government lol)
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Postby CBSection31 » Mon Jun 05, 2006 2:33 am

Believe me, I understand. I went through this a few months ago. :)
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