i have to admit that i really enjoy those few adventure games that attempt to follow the plot-line capture the atmosphere of some of the classic books..when it's done well and captures the atmosphere of the original novel then the main character you play really comes to life..
Jules Verne "return to the moon" had me hooked completely because of it's adherance to the time period and foibiles of the original story it was based on..we all know being shot out of a huge cannon in a hollowed out artillerty shell isn't going to be even remotely survivable let alone get you to the moon..but this was part of the story and adventure so there it was in the game...(done with out a trace of modern post ironic smugness as well which is important to note)
yep when it's done well i love the characters from the classics
sadly other games such as Journey to the centre of the earth etc couldn't hack the thought and needed to modernise the whole thing- which renders it allmost entirely pointless...it being a hugely irritating game from start to finish doesn't help!! who did those hotspots..I spent more time looking for and usually not finding the hotspot that allowed me to go from screen to screen than actualy playing the adventure thru..got on my nerves..
heck give me H.G.Wells War of the Worlds..
what an ideal subject for an adventure game...your a journalist, an observer of events more or less, this is a great viewpoint for an adventure game character...you can watch the whole drama unfold as you move thru the game solving the puzzles dilemas etc etc...in a Top Hat and being terribly British about the whole thing..."the Marsians have invaded!!".".oh i say..that's a bit off..." wonderfull
failing that how about Mulder and Scully...the entire X-Files series each episode done as an adventure game.....can you imagine the box set it would come in..and if done even half way well it would be stunning