Stickshooting Spree - Not made with AM

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Stickshooting Spree - Not made with AM

Postby toadfrogs » Sat Oct 25, 2008 11:17 pm

I just post this on the chat forum, I'm still making games with AM. But can't think of any Ideas. Announcing my new game:

Stickshooting Spree

Game Description:
This is a TDS game, it is also an experimental game. Shoot enemies with your gun as many as you can. There is a time there to know how many minutes you play today.In the HUD, there are some stats, Accuracy, Bullets Fired and Kills. If you hit an enemy, accuracy increases but if you miss, accuracy decreases. Don't ever shoot too much, it will decrease your accuracy(It can also be negative) and it will increases a lot of Bullets fired(decreases on the total score). In scoring, The Accuracy adds the Kills and subtract with Bullets fired, so do get a high score!! Note: The stick(not the enemies!!) can regenerate it's own health for fair!!

Controls
A,S,D,W - move
Mouse - Aim
Left Click - Shoot(The cursor is the target in game)

This is created with GM 7 Lite!!

This game has an image_blur too, using a special tutorial I found making a blur image with lite.

Link:

http://www.yoyogames.com/games/show/57312
Please Rate The game and give comments as well!!

Screenshots:
Image
Image

Thats all for it!! Enjoy!!

Comments and Suggestions are welcome!!
toadfrogs
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Posts: 42
Joined: Wed May 14, 2008 4:27 am
Location: philippines

Postby Lyberodoggy » Sun Oct 26, 2008 7:44 am

Nice one...
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Lyberodoggy
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