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Lyberodoggy wrote:The global arrays problem can be bypassed for now by using an INI saving system..
As for the sprite collision detection, The code for that is simple, so you can write some code to do that or even a plugin. In my Xtreme Movement plugin there's a sort of location tracking code working with coordinates, which with a little tweaking could become the code you need.
chickens1127 wrote:Well... Studio XNA is $99 a year and you can make 360 games...
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