As far as my iPhone game, Isola, is concerned, I've decided I may not use AM to make it.
That said, I'm still definitely using AM for some other stuff and would like to credit/help you in some way at some point given that I've found your software useful and user-friendly. I'll put a few links to adventuremaker.com on my web network.
My websites have a decent number of Myst/adventure gaming fans visiting them, and I get about 1000 visitors per week, so the links may be worth something.
I'm thinking that Gendai Games' GameSalad might be a better option at this point for iPhone game development.
I could change my mind but their software looks like a good option for my project.