Maxwell Render

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Maxwell Render

Postby Simon » Wed Sep 04, 2013 9:22 pm

Hey, I was introducing Maxwell to someone else on the AM forums, and I thought that other people might want to know too.

If you're creating AM games in 3D, maybe you want to have a photorealistic render ? Maxwell Render offers great lightings and shaders for your scenes in no time. This is probably the best render engine for AM users, because it's versatile and can be used with a large choice of modelers.

Of course, like all other softwares, it needs a time of adaptation, but once you get how it works, you'll be more than happy to show your pictures.
You can see pictures created with Maxwell here : http://www.maxwellrender.com/index.php/gallery/images
They're all in 3D. Aren't they amazing ? :)

Be aware that Maxwell is quite expensive, but there's a trial version that you can use to make pictures for free and non commercial use. There will be the maxwell logo in a corner of your pic.

Have fun !

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Last edited by Simon on Sat Oct 12, 2013 9:38 pm, edited 1 time in total.
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Re: Maxwell Render

Postby Vengeance66 » Thu Sep 05, 2013 2:42 pm

Wow! This is cool!

I'll check it out after I get back home from vacation.

Cheers,
V66
Stay a while and listen...

Rainbow Enterainment - http://rainbowenter.com/
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Re: Maxwell Render

Postby Simon » Sat Oct 12, 2013 9:34 pm

After searching for a render engine in order to help TKG, I discovered that Kerkythea seems to be a powerful soft, and it's FREE. It does the same kind of 3D render than Maxwell, but for free (open-source). The good point is that it's an external engine, like Maxwell, which means you can make your modeling with any soft, from bryce to blender, including google Sketchup or K-3D, and then export it to Kerkythea.

http://www.kerkythea.net

Kerkythea is a freeware software that can produce high quality renders without spending a cent on software licensing.

This render engine can import 3D scenes in OBJ and 3DS formats, which are the most standard.

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