Battle engines...
Do you need help, I've actually created a custom one before with complete with Life Bars, hitpoints, magic points, moves that can change, what moves do to each other, loading effects etc.
I was actually for an experiment to see if AM could do a version of a popular-RPG series. I actually started it in 2006 and am still working on it. It's not going to be released, but its an interesting experiment and I think it shows that RPGs
can work using AM!
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