Moderators: time-killer-games, Vengeance66, Candle, reneuend, GM-Support
Imari wrote:P. S. - GM, I believe that version 1.4 is flawed, perhaps it would prevent future misunderstandfings if you just take that version down.
Genomax wrote:I try to use diferent FOV's and camera configs, camera shaders and plugins, but the error persist. I see an edge.
Genomax wrote:Another problem is the flicking of the cube faces, classic error of nvidia 8600gt? Is the same error?
Genomax wrote:Please more resolution in the final panorama. I use images of 1024x1024 but the final image is lower... and not filtered?
Genomax wrote:what about color? like to 16 bits! (i don't compress nothing).
Genomax wrote:Can import a classic cubemap image (cross style)?
Genomax wrote:A slice bar to move in horizontal to edit the frame...?
Genomax wrote:Try this script for 3dsmax! Export a cubemap in 6 images only with one camera and two clicks. I use this for this example.
the script --- http://store1.angstraum.at/ml_cubicvr.zip
the manual --- http://plugins.angstraum.at/cubicvr/manual.htm
Von Knudenberg wrote:when turning towards new face, it shows whole face as green.
Candle wrote:if someone has a project folder with this in it I will try it with my 8400.
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