Moderators: time-killer-games, Vengeance66, Candle, reneuend, GM-Support
Oh ok, I see. Sorry for the misunderstanding.Candle wrote:this is a new card i just got last week
Wow!Von Knudenberg wrote:F-18C Hornet
Ok, thanks for the info. So it seems that it is not a problem of textures or texture coordinates then. Thanks.Von Knudenberg wrote:I had same kind of results like with 1.5 beta. Starting face is okay (with green triangle when turning from right). All the other faces turns to green, just like they did with 1.5.
LOL, I used the first colors I foundImari wrote: pink and green version (oh my eyes! )
Thanks Imari. That sounds pretty complicate, with no simple recognizable pattern... mmmh...Imari wrote:1. If I place my cursor mid-way down one of the corner seams/edges and drag my cursor straight down, I get a green triangle, pointing left and forming always to the left side, not the right. If I continue dragging down the corner seam until I pan onto the bottom face of the cube, I can still see the triangle on the left "wall" and the floor is divided in half on the diagonal. The left half of the floor is green.
2. If I drag my cursor upwards from the mid-way point on the seam instead of down, the triangle does not form, however, soon after my cursor crosses the corner onto the top face of the cube, the whole top face of the cube goes green.
3. Back to the midpoint of the corner seam... If I pan left, I first get the green triangle pointing left towards the center of the face. Then the face is entirely green for about 20 degrees of movement, and then the pink face "renders".
4. From the midpoint of the face, I can move up or down to the upper and lower edges just fine, but if I pan more than about 20 degrees left or right of center, the whole face goes green again.
Thanks Genomax. There is no need an image if it is the same problem that the others are experiencing. Let me know in case you find a simple pattern (i.e. a simple law that determines when the triangles are rendered and when they are not).Genomax wrote:I don?t see all pink faces, triangles and squares in green. Need an image?
Ok. Thanks Emad.Ron_Emad2 wrote:but in new version i dont see any difficult but the screen is pink
Genomax wrote:HI GM!
I run the test perfectly, black squares with green edges.
No distorsion, no flicking....
PERFECT!
THanks!
Imari wrote:Version 1.8 worked great! You may need to tweak something in the Image Combiner, though. In each "room" of my test, I had a 1 pixel wide, dotted white line along the seam of the upper face of the cube. I have Image Combiner version 1.0.
Great work!
Return to Adventure Maker General Discussion
Users browsing this forum: No registered users and 0 guests