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Postby brandboy » Thu Feb 07, 2008 9:15 pm

Is there anyway to make a guitar hero stlye game using the keyboard as the guitar??
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Postby Chromegloss55 » Fri Feb 08, 2008 5:10 pm

There should be... using Keyguard and a good selection of Guitar samples...
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Postby Andy » Fri Apr 11, 2008 8:16 pm

I need to request something. I want alien-ish stuff to happen once then not happen again any later in the game (take Nancy Drew: Message In A Haunted Mansion) I know I need VBS. Tell me what I need to put in.
Do I have Poser 4? Yes
Do I have good variable skills? Yes
Do I use Adventure Maker AND FPS Creator? Yes
Do I stink at game making? It's still being looked into.
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Postby Lyberodoggy » Fri Apr 11, 2008 8:21 pm

Please provide us with more info on what you want to do...
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Postby Andy » Fri Apr 11, 2008 8:35 pm

If you are talking about me, Lyberdoggy (dagnabbit you reply on every post I either started or replied) green flashes, alien ships going off in the distance, strange black creatures, creepy whispers, anything that involves ET. How do I make them only happen once (P.S: In Message In A Haunted Mansion, Nancy heard a voice saying "I See You" and some spooky curtain movement)
Do I have Poser 4? Yes
Do I have good variable skills? Yes
Do I use Adventure Maker AND FPS Creator? Yes
Do I stink at game making? It's still being looked into.
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Postby Lyberodoggy » Fri Apr 11, 2008 9:56 pm

To create something like a starship going off in the distance you have to create an animated GIF image and place it on your frame. When you create it you will have the option to make it play only once (without any loops at all). For sound that only play once you may check the Audio tab when designing hotspots.
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Postby pennsteve » Fri Aug 08, 2008 5:30 pm

Ok, I need a tutorial on making a question/answer game where the player must answer a question correctly to move on.

First of all, what programming language are you using in here? I have to go learn what all of this stuff means. I see you posting things like "add a variable here" etc, but I have no idea what that means.
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Postby Lyberodoggy » Fri Aug 08, 2008 7:19 pm

Create a text that has the question by right clicking.
Then go to advanced(Frame's properties) and write
Code: Select all
Action.LoadControl TextboxObject(1)
Textboxobject(1).visible
Textboxobject(1).Move 156*15,456*15,15*15,100*15 'change this if you like

create a hotspot, go to advanced, write
Code: Select all
If textboxobject(1).text="the solution" then
action.GotoFrame "nextframesname"
else
msgbox "Wrong answer"
end if
end if


Don't be afraid of code. It's easy and fun. I 'm only 16 and can program, that means you can do it too :wink:
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Postby Candle » Fri Aug 08, 2008 7:51 pm

Yes if Lyberodoggy can do it anyone can..
heh heh just kidding Lyberodoggy.
it's not hard just look at some of the code and learn from it.
Please don't PM me questions, ask here in the forums!
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Postby Chromegloss55 » Fri Aug 08, 2008 9:38 pm

Yes Lyberodoggy is easily one the most proficient VB Scripters around here, (well apart from me, heh heh... just kidding).

But I agree with what he says here:

Don't be afraid of code. It's easy and fun. I 'm only 16 and can program, that means you can do it too


Coding is easy and fun, and I think anyone can get into it. I knew nothing about coding when I started all those years ago, and I quickly got proficient at it. So, just give it a try! If not... well there's always my 100 Visual Basic Techniques to get you out of a sticky situation... :lol:

By the way, I will be updating with 20 fresh techniques very soon.
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Postby pennsteve » Sat Aug 09, 2008 4:14 am

Lyberodoggy wrote:Create a text that has the question by right clicking.
Then go to advanced(Frame's properties) and write
Code: Select all
Action.LoadControl TextboxObject(1)
Textboxobject(1).visible
Textboxobject(1).Move 156*15,456*15,15*15,100*15 'change this if you like

create a hotspot, go to advanced, write
Code: Select all
If textboxobject(1).text="the solution" then
action.GotoFrame "nextframesname"
else
msgbox "Wrong answer"
end if
end if


Don't be afraid of code. It's easy and fun. I 'm only 16 and can program, that means you can do it too :wink:


Its not working. I tried it and got this..... I put my answer in where you have "the solution" and put the next frame name in where you have "nextframename". I see you have spaces in that code, I just copied it and pasted it as you have it. Do I need to get rid of the spaces between certain words? I got this error message when I tried to test the frame.

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Postby Mystery » Sat Aug 09, 2008 9:54 am

The correct code is:
Code: Select all
Action.LoadControl TextBoxObject(1)
TextBoxObject(1).visible = True
TextBoxObject(1).Move 156*15,456*15,15*15,100*15 'change this if you like
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Postby mercedes » Sat Aug 09, 2008 10:41 am

Mystery..you can put "Action" in front of that code...never knew that..:)


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Postby Lyberodoggy » Sat Aug 09, 2008 6:49 pm

Mystery is right.
You have to set the .visible property to True
There are some guys here that make a lot of noise and I can't concentrate..

Sorry :oops:
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Postby Candle » Sat Aug 09, 2008 7:18 pm

Please use this for posting your request and not solving your problems.
Thanks.
All help should be posted in the Adventure Maker Technical Support and Bug Reports forum.
Please don't PM me questions, ask here in the forums!
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Postby Jaked » Fri Aug 22, 2008 12:30 am

We start with POINT AND CLICK. Then someone makes a PARSER PLUGIN. When will there be a SCUMM INTERFACE PLUGIN? Just wondrin, Jaked. So, please make a tutorial on that, or a plugin maker make one, or something... :P
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Postby Lyberodoggy » Sat Aug 23, 2008 10:58 am

There's a SCUMM emulator for DOS, but dunno if it works for AM and also dunno what you would do with it...

Someone....
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Postby brandboy » Mon Sep 01, 2008 1:00 am

Is There Any Way To Make A Dance Mat Style Game For The Ipod Touch?
I Heard There Is A Way With POINT VALUE VARIABLE's?


Thanks
Josh.
Last edited by brandboy on Mon Sep 01, 2008 1:15 am, edited 1 time in total.
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Postby Jaked » Mon Sep 01, 2008 1:03 am

Maybe this might help you, as you may well know. After all it is your topic. http://www.adventuremaker.com/phpBB2/vi ... hp?p=17847
Sorry if I sound jerkish.
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Postby Lyberodoggy » Mon Sep 01, 2008 9:48 am

I m sorry brandboy, THAT would require scripting and I-Pod doesn't support any scripting yet.
But there could be a way to do this for the PC.
Please reply to your topic, not here
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Postby Jaked » Sat Oct 11, 2008 8:15 pm

Can you like BARTER YOUR INVENTORY??? I mean, I have item "Wad of Cold Moolah". And I go to a store to get cuffs (reason I canceled my Thomas Keen), and I ask the guy if I can have some cuffs, and I give him the money, he gives me cuffs. Is there anyway I can implement that?
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Postby mercedes » Sat Oct 11, 2008 9:43 pm

Ya sure why not.. i think i know what u mean..):

Have the money in your list of "Items"..then go to the store..check through your items..and give guy your money..he then gives u cuffs..which appear in your inventory..in place of money...

Is this what u mean..?..let me know if this is what u mean..and i can explain it in more detail..:)
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Postby Jaked » Sat Oct 11, 2008 10:13 pm

I mean like I have 100 dollars, I go to the store, ask for cuffs, and I now have 75 dollars.
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Postby mercedes » Sat Oct 11, 2008 10:32 pm

Oh ok...well u can make a money variable..

Take a look at t his and see if this is what u need..:)

http://www.adventuremaker.com/phpBB2/viewtopic.php?t=2945

http://www.adventuremaker.com/phpBB2/viewtopic.php?t=3191&highlight=money


Also here is a zip Mystery made that might be handy for you..

http://www.mysterys-games.ch/Demo%20Money.zip


let me know if these suit what u need...:)
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Postby Lyberodoggy » Sun Oct 12, 2008 8:46 am

Hehe... That's my first tutorial...
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Postby Jaked » Sun Oct 12, 2008 3:39 pm

My tutorials never involved VBScript, besides a variable or two.
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Postby chickens1127 » Thu Dec 18, 2008 1:01 pm

Yea, that's pretty easy to do. You have to learn how to use variables though.
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Postby Zenoc2 » Thu Dec 18, 2008 10:03 pm

You're a few months late on the reply, but good to know that it shouldn't be too hard. :)
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Room escape

Postby pennsteve » Wed Dec 24, 2008 10:53 pm

Can anyone do a room escape tutorial? I mean one that can be played on a website. Dont just say "make an html file" because that doesnt work. If you can, explain how everything is done. "add a variable" wont work either unless you explain where to put them, etc.

I seem to have a feeling this is some kind of secret knowledge that only a few of you have and dont want to share. lol. :lol:

Mystery? Can you help me out here? What format do you use? Ipod format? I know if you use windows format it wont work on a website with html, I've tried it.

Thanks!
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Postby cpkspikyhair » Thu Dec 25, 2008 9:47 pm

The way the HTML games work is they use all of the features of PSP or iPodTouch games in a Windows format that can be played through a browser. So, if you know the limitations of PSP or iPodTouch games, then you can make a Windows game that fulfills those limitations. Then hit the "Export to HTML (experimental)" button.
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