I love Math

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I love Math

Postby Lyberodoggy » Sat Dec 20, 2008 3:28 pm

You may know that I love finding alternatives to the use of AM and since I can't create great artwork or puzzles, my main interest is finding out the capabilities of this engine.

I 've created a demo for you to play and evaluate. It took me four hours and a page of VBS or two, but I will develop it further to add other modes and stuff.

As soon as I finish developing the project, the whole code will go open source under post your own tutorial or maybe in an upcoming Bite by Byte.
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Postby ZeornWarlock » Sat Dec 20, 2008 3:55 pm

Cool, just what I need for xmas! :) Me brainz is rusting! :P

ZW.
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Postby Chromegloss55 » Sat Dec 20, 2008 6:30 pm

Pretty good game... :)
Chromegloss - Vanishes and then re-appears at complete random. [Working on Advanced Section of VBScript guide]
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Postby Lyberodoggy » Sat Dec 20, 2008 10:01 pm

It's only the begining...
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Postby pennsteve » Sun Dec 21, 2008 12:11 am

Ok, I'm sure there is a post about this somewhere here, but is there a way to keep track of how many they get right and wrong and then make it into a percentage at the end of the game? I'm thinking there would be a lot of VBscript for that.
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Postby Lyberodoggy » Sun Dec 21, 2008 1:28 am

No, not really... I 've already done that in my game named Shooting Field, which you will find on the forums.

I 'm gonna fit the system to this game too, what you 've played is just the concept of the main game. I 'm still to make menus, scoring system and other modes like time trial.
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Postby mercedes » Sun Dec 21, 2008 8:38 am

That's a good game...I can see what potential it would have for sure...:D
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Postby saturn » Sun Dec 21, 2008 1:00 pm

Very nice Lyberodoggy. Pretty fast and brain blowing.
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Postby Lyberodoggy » Sun Dec 21, 2008 1:26 pm

:lol:
Thanks...
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